• 4 Posts
  • 16 Comments
Joined 2 months ago
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Cake day: February 5th, 2026

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  • That’s part of what I mean. Snap could be so much more interesting and useful if not for Canonical doing stuff like only allowing one store and slacking on proper support for non-AppArmor distros.

    One of the more bizarre experiences I’ve had is that a Canonical employee packaged a version of a Minecraft launcher. It was absolutely garbage, didn’t even start. The first thing that comes to mind is that snap is just garbage. But for fun, I made my own package of it, and it just worked perfectly. Which just leaves me the question of why a Canonical employee who works on snap can’t create a good snap package.

    There’s also the weird fact that Ubuntu dropped the ball with its core24 runtime. For some reason, Canonical’s own snaps stuck to core22 up until this month. Like, why wouldn’t they upgrade to their latest runtime? If there was an issue with it, why has it been broken for 2 years? Doesn’t inspire trust.


  • I can understand MIT being an issue in some cases. For example, VSCode is a proprietary fork of the MIT open-source Code. If Microsoft wanted, they could stop publishing the MIT open source version. Of course that code would still exist as MIT, but development would slow down without Microsoft.

    But I don’t see uutils being MIT as an issue. It’s primary goal is to be compatible with GNU coreutils. You can’t really rug pull a project with a goal like that. And permissively licensed utils have been around thanks to BSD and it’s never been an issue. You don’t see companies like Apple using proprietary forked versions as benefit. The “value” they add is higher up the tech stack with their own truly proprietary stuff or open stuff that encourages lock-in to its ecosystem, like Swift.







  • It certainly has it’s issues. Takes up quite a bit of space since each app tends ships its own copy of electron (though distros like Arch do try to make apps share a single Electron build). Apps may ship out of date versions that may have security vulnerabilities, though it’s not always the end of the world since they tend not to access outside of their own domains. As for slowness and resource usages, it’s bit of a tricky subject; an Electron app can be optimized, but will always use quite a bit of RAM.

    Though undeniably they have been beneficial for Linux if only because it allows some companies to support Linux without too much extra work.




  • And with community maintained distros like Debian and Fedora, you kinda get the best of both worlds. You have a mostly community distro that doesn’t have corporate interests pushed on it, but have a corporation paying developers to work on it because it’s in their interest to.




  • I see two options.

    The simpler of which is to have a wrapper script that says HOME=/custom/path/for/appimage. Apps that correctly follow xdg-specs will then put all their data in that path. But not all apps will. Apps that put stuff in /home/$USER will not use the correct location.

    The more foolproof way would be using something like bubblewrap, which is used by flatpak. With bubblewrap, the sandboxing can make /home/$USER appear as /custom/path/for/appimage. However, this would take more work to setup, since I presume you want the appimages to feel unsandboxed.



  • It doesn’t work better or worse on Ubuntu. The fact it (partially) uses Ubuntu libraries matters very little given that the libraries are 14 years old… But I think the client now mostly relies on Debian 12 libraries to run since a year or two ago.

    In this case, the DE is the main cause of issue, not the distro base.


  • That was a combination of the Steam client being a piece of trash (incredible complexity and technical debt*) and COSMIC. COSMIC is quite buggy when it comes to Xwayland. I’ve had plenty of issues where I close a Xwayland window, but a ghost of the window remains.

    • the Steam Client runs on a combination of Ubuntu 12.04 LTS and Debian 12 libraries. It has a combination of their old VGUI code and newer Chromium GUI. It remains 32-bit and only supports X11.